Basketball League Rules

Recreational Sports provides a fun, fair, and safe environment for everyone who plays. Our rules are based upon the national governing bodies for each sport (such as NCAA, USVA, etc.) There are some university-specific rules, so please read closely.

For additional Recreational Sports league policies, click here.

Captains

A. The captain is the representative of the team and may address an official on matters of interpretation or to obtain essential information, when it is done in a courteous manner.

B. Before the 10-minute mark is reached on the game clock that is counting down the time before the start of the game, each team shall supply the scorers with:

  • A form of identification and uniform numbers of all team members (drivers license, UCSF membership card…etc)

  • C. The captain is responsible for ensuring all non-members and general public on their team has valid league cards. After the 2nd week of play, any league cards not given to league participants will be issued at the Recreational Sports office.

    Players

    A. A team will consist of five (5) players. Men 5-on-5; Women’s 5-on-5; and Co-ed 5-on-5 with a minimum of 2 women. A game may be started and completed with as few as four (4) players. In co-ed league: 4 players with at least one of them being a woman.

    B. Players must first pay the appropriate fee, sign the waivers, and be added to the roster before playing.

    C. A player may only play for one team in each division. No exceptions.

    D. Players/participants must present a league card and a valid picture ID will be accepted before each contest in order to participate. Picture identification checks occur before every Recreational Sports contest. Failure to provide an acceptable form of identification will result in not being allowed to participate in Recreational Sports on that day. Absolutely no exceptions will be made.

    E. League cards are obtained from the Recreational Program Supervisor. If a league card is lost or misplaced, there is a $5.00 fee to replace the card. League cards do not allow players the use of the Fitness & Recreation center (i.e. swimming pool or locker rooms).

    F. Individuals who are not on the roster can only play as a substitute if the team they are playing for has less than 4 players, substitutes MUST show their membership card or pay the $20 day pass fee and show the receipt the scorekeeper.

    G. Individuals who are not on the roster can only play as a substitute if the team they are playing for has less than 4 players, substitutes MUST show their membership card or pay the $20 day pass fee and show the receipt the scorekeeper.

    H. Failure to follow any of these above policies will result in a team forfeit.

    Forfeits

    A. If a team does not meet the minimum number of eligible players 10-minutes after the scheduled game time, that team will forfeit the game, and be required to pay a $30 forfeit fee before their next game.

    B. If neither team has the minimum number of eligible players to start or finish a game, both teams shall receive a forfeit.

    C. Teams that forfeit a contest without giving at least 24 hours notice to the Recreational Sports Supervisor will be charged a forfeit fee of $30. This is to ensure that all teams have an opponent each week.

    D. The team which forfeited will receive a 3.5 as their SOG rating. The SOG rating will be changed to a 4.5 once the forfeit fee is paid. If a team has given 24 hours notice, they will receive a 4.5 SOG rating for the game and the forfeit fill will be waived.

    E. Three (3) forfeits within the team per quarter will result in that team being ineligible for playoffs.

    Substitutions

    A. Substitutions must check in with the scorekeeper and wait until an officer calls them in to the game.

    B. Substitutions shall be made only when the ball is dead (any whistle).

    C. Foul Shots (last minute of game): Either team may substitute if an official is informed and has not given the ball to the shooter. No substitutes will be allowed for a shooter in free throw situations, unless the player is injured and unable to continue.

    D. During time-outs: Either team may substitute.

    Play

    A. All games shall be governed by current NCAA Basketball rules, except where special UCSF Recreational Sports rules apply:

    • Utilize the NCAA 3-point line (20’9”).

    B. Time-outs:

    • Each team is given two (2) 30 second time outs per half that do not carry over.
    • Only and half time-outs carry into overtime.
    • No additional timeouts will be awarded for overtime periods.

    C. Length of the game:

    • Games are two (2) 20-minute halves (running time).
    • Prior to the last ten seconds of the first half or the last minute of the second half, the clock will stop only for time-outs (team and official) and injuries.
    • During the last minute of the second half, the clock will stop on all whistles unless one team is leading by 10 or more points.
    • During the last minute of the second half, the clock will stop on all dead balls including made baskets unless one team is leading by 10 or more points.
    • A two minute half-time will separate each half.
    • In the event of a tie at the end of regulation play; an overtime period of two minutes will be played. If the game is still tied, game will go to sudden death (first team to make a basket in the second overtime wins the game). During the last minute of the first overtime period, the clock will stop on all dead balls. No additional time-outs will be given for overtime periods.

    D. Jump Balls

    • A jump ball will be administered to start the game and for any overtime period.
    • Alternating possessions will be awarded in all other jump ball situations and to start the second half-in which the team that did not start with the ball will have possession

    E. Out of Bounds

    • Players have five seconds to inbound the ball.
    • A ball striking the basket supports is out of bounds. A ball going over the top of the backboard or hitting braces is out of bounds. Balls hitting the sides or bottom of the backboard are in bounds.

    F. Fouls

    • All team fouls occurring without a made basket leave the ball with the offensive team on the sideline (foul line extended) for a throw-in.
    • If a foul occurs during a two-point shot attempt: The shooter will shoot two free throws.
    • If a foul occurs during a three-point shot attempt: The shooter will shoot three free throws.
    • A player fouls out of the game on their 5th foul.

    During Bonus & Penalty:

    • If a team has seven or more fouls in a half, it is a one-and-one free throw for the other team. If a team has 10 or more fouls per a half, it is two free throws for the other team.

    Technical Fouls &Penalty:

    • Unsportsmanlike: A foul which involves unsportsmanlike behavior of any sort, including profanity, obscene gestures, abusive and/or obscene language, or disrespectful behavior toward officials, players, spectators, and Recreational Sports Staff.
      • A player who receives an unsportsmanlike technical foul must be substituted out.
      • The player may return to the game on the next dead ball.
      • If the team does not have any substitutions, they must play short-handed.
      • If the player gets his/her 5th foul on a technical foul, the player is out.
    • Rule Violation: Playing with jewelry, illegal substitution, hanging on rim, etc.
    • Technical fouls are counted as an individual and team fouls.
    • Two (2) unsportsmanlike technical fouls on the same player in a game will result in automatic ejection.
    • Three (3) unsportsmanlike technical fouls on the same team will result in the game being forfeited by that team.
    • Jerseys: All teams must play in reversible numbered jerseys/t-shirts. Any team in violation will be subject to a technical foul, resulting in one free throw for the opposing team before the start of the game.
    • Players who are ejected out of the game will serve a minimum of one game suspension.
    • Intentional Fouls: An intentional foul is one which “does not appear to be a legitimate attempt to play the ball”. This has been expanded to include a player causing “excessive contact” (hard foul) while playing the ball.
    • Flagrant Fouls: Dangerous play with no attempt to play ball.

    G. Positions During Free Throw Attempt

    • After allowing reasonable time for players to take their positions, the official shall put the ball in play by placing it at the disposal of the free-thrower.
    • For men, a maximum of six (6) players (four opponents of the free-thrower and two teammates of the freee-thrower) shall be permitted on the free-throw lane during a free throw. All other players shall be behind the free-throw line extended and behind the three-point field-goal line.
      • (Men) Within this limit, opponents of the free-thrower may occupy the third land space (with the spot closest to the end line being the first). If they opt not to, a teammate of the free-thrower may occupy the third space. No player shall occupy thee third space. No player shall occupy the fourth space.
    • For women, a maximum of six (6) players (four opponents of the free-thrower and two teammates of the free-thrower) shall be permitted on the free-throw lane during a free throw. All other players shall be behind the free-throw line extended and behind the three-point field-goal line.
    • The two lane spaces closes to the end line shall remain open.
    • The first space on each side of the lane that is closer to the free-throw line after the block is designated for an opponent of the free-thrower. The next lane space on each side of the lane is designated for a teammate of the free-thrower. The next available space on each side of the lane is designated for an opponent of the free-thrower.
    • Teammates of the free-thrower shall not occupy lane spaces designated for opponents of the free-thrower; opponents of the free-thrower shall not occupy lane spaces designated for teammates of thee free-thrower.
    Player/Coach Conduct

    All players and spectators are expected to participate within the Spirit of the Game standards established by the Recreational Sports Program.

    A. Team captains, coaches are responsible for the conduct of their players AND fans.

    • Only the captain is allowed to address the officials during play.

    B. Acts of unsportsmanlike conduct including unnecessary roughness, arguing with officials, fighting, abusive language directed towards officials/opponents will result in the player(s) involved being ejected from the game.

    C. Any player ejected from a game will be subject to game and or league suspensions.

    D. If a Referee or Recreational Sports supervisor feels a game needs to be terminated due to unsportsmanlike behavior, one or both teams will be charged with a forfeit and may be dropped from the league. Teams dropped from the league will not be issued a refund or credit.

    E. An average SOG rating lower than 5.5 will result in a disqualification from the playoffs.

    Additional Policies

    A. Non-marking court shoes are required.

    B. Teams must provide their own “ dark and light pennies or Jerseys” with numbers.

    C. Players may begin to warm up after the preceding game is finished.

    D. No alcohol will be allowed in the gym.

    E. No jewelry. Players are not allowed to use tape to cover jewelry, as taping jewelry is not considered to be adequate protection.

    F. Dunking during pre-game and half time will result in a technical foul.